Start and end date: December 2026 – November 2028
Funding frame: ERASMUS+ KA2 – Cooperation partnerships in vocational education and training
Funding Frame: Co-Funded by the EU
Website: under construction
Project goals
The main goal of VR4DailyLife is to develop and test an accessible Virtual Reality (VR) training system to support Activities of Daily Living (ADL) training for people with vision impairment.
The project aims to provide ADL trainers with a new tool that allows learners to practise everyday activities in realistic virtual environments. VR is intended to complement traditional ADL training, helping learners develop practical skills and greater independence in daily life.
Target Groups
The primary target groups are:
- People with vision impairment who need training and support to manage everyday activities independently.
- ADL trainers and rehabilitation professionals who provide specialised training in daily living skills.
The project also aims to benefit vocational education and rehabilitation organisations interested in integrating VR technology into their training programmes.
Project Activities
The project brings together five European partners with expertise in vision rehabilitation, vocational education and VR technology.
The main activities include:
- Conducting a European survey to identify important ADL training needs and select three relevant everyday activities for VR development.
- Developing three accessible VR training scenarios based on real-life ADL situations.
- Developing and testing VR software, including accessible user interfaces and audio guidance.
- Training professionals from the partner organisations to use the VR system in ADL training.
- Testing and evaluating the VR scenarios with ADL trainers and learners with vision impairment, using their feedback to improve the system.
Deliverables
The project will produce:
- Three VR training scenarios covering selected Activities of Daily Living. Accessible, multilingual VR software for Meta Quest headsets.
- Training materials and activities to support ADL trainers in using the VR system.
- Evaluation results and recommendations to support the use of VR as a supplement to traditional ADL training.
The overall ambition is to contribute to more accessible and effective ADL training and support greater independence and participation in everyday life for people with vision impairment.
Project Partners



